Wednesday, January 20, 2010

Statement of Purpose.

Apparently when you apply for graduate schools, they want to hear your purposes for yourself. This is something I wrote when I didn't know what else to write. So it got a little silly... Enjoy.

When I was in third grade, I covered the backs of my notepads with drawings of Mario levels. I was fascinated by the world of Mario thanks, in no small part, to the machinations of Squaresoft’s Super Mario RPG. I have viewed all of my life as a journey toward the illustrious goal of creating and writing for video games.

I’m qualified because nobody else is qualified. Name one game that exists that I could not have made on my own with a team of monkeys. You can’t. Not a one. Because everyone in the game industry are talentless hacks. That’s right. I said it. You can only remake the shooter so many times, American games industry. (And the same goes for you, Japan. RPGs are cool, but let’s grow up, shall we?)

After a grad school education, I plan on rocking the world of games. I will design so many creative titles that you’ll think Shigeru Miyamoto himself was only a toddler doodling on his parents’ walls with permanent marker. Will Wright will look like the nerd that he is and David Jaffe will shut his big fat trap. Instead, I will be lauded as the man who saved video games.

I can make better art games. I can make better simulations. I can make better story-centric-forever-long-JRPGs. I can make better open world games. I can make genres that you haven’t even heard about because I am a creative.

Unlike the rest of this stupid industry dominated by morons who would rather stare at a computer screen than gaze into the beauty of the nature around them. Jason Rohrer’s got it right. We all need to live in little huts on the edge of the country, making games about how much we wish we could play with our daughters. Or more like Jonathon Blow. Make something that can provoke thought out of this Neanderthal pea-sized brain in my head.