Tuesday, February 02, 2010

Some cool links.

I hate it when I have these thoughts.  And I'm really passionate about them.  And I rant and rave in a draft blog post.  But I never go back to make it an actual post with, you know, good english and persuasive arguments.  And then I find articles online that express exactly my thoughts in a better way.  Here are some:

Gamasutra - Truth in Game Design

Good stuff.  So good, in fact, that I overcame my fear of commenting on strangers' websites to submit an additional thought.  My concern is that for some idealistic and truth-loving designers out there, there exists the temptation to make designs transparent, to make the truths easily graspable (It's the preacher in me...).  However, I suppose I once again come back to the idea of virtue in difficulty (wherever I read that).


Identification, Please

This is, quite simply put, why I don't like FPS games.  There is no character through whom I can care about the world.  I, as Kemp Lyons, do not care about that mess of pixels and binary in the games I play.  But if I have a character to play as, I can care through him or her.  Sean Sands says it in a little more scholarly, less personal way than I would have and I'm grateful for that. 

There may be more.  I'm not sure.  But these two articles really stuck out to me today.